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2000 AD Prog 2395 now available!

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ATTENTION, LITTLE EARTH – 2000 AD Prog 2395 is AVAILABLE NOW!

Call me the mighty Tharg, the almighty alien editor of this mind-blowing thrilltopia!

Another Wednesday, another bang for your brain circuits courtesy of the greatest comic in the galaxy, Terrans – the August schedule continues to light up the diodes of readers around the world as Judge Dredd, Brink, Silver, Rogue Trooper And Herne & Shuck everyone continues with maximum excitement.

In fact, you’d better make sure your thrill buffers are working efficiently, because next week marks the release of the third jam-packed schedule of 2024, with extra pages and extra stories. So don’t say I didn’t warn you, my Squaxx – stock up on those lead-clad reading gloves today and protect yourself from the harrowing effects of thrill exposure!

What else is new in the House of Tharg? Well, those of you who collect Hachette’s 2000 AD Ultimate Collection can pick up #181 this week, the first book in the fourth expansion – the Abnett and Harrison Droids The Outwhich contains the first three series (and with the fourth coming out in the fall, it’s the ideal introduction for anyone who missed it). We’re on the home stretch to two hundred volumes!

2000 AD Prog 2395 is now available in all good magazine and comic shops, as well as digitally in our webshop and apps! Don’t forget that when you buy a copy of 2000 AD Postage is free in the UK for the first week after release!

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Cover Art: Frazer Irving

Screenplay: John Wagner / Drawings: Colin MacNeil / Colors: Chris Blythe / Letters: Annie Parkhouse

JUDGE DREDD // MACHINE RULE, part four

Mega-City One, 2146 AD. This urban hell of over 200 million people is located on the east coast of post-apocalyptic North America. Crime is rampant and only the Judges – empowered to dispense instant justice – can stop the total anarchy. The toughest of them all is JUDGE DREDD – he is the law! Now the Mark 8 Mechanismo robot Judges have decided they’re better at policing the city’s streets…


Screenplay: Dan Abnett / Drawings: INJ Culbard / Letters: Simon Bowland

BRINK // CONSUMED, Part 18

It is the late 21st century. Environmental disasters and industrial overload have left Earth a desert landscape. Humanity finally abandoned the planet in 2072 and millions of people have been housed in a series of habitats in space. But life on these cramped, overcrowded stations is tense and often leads to madness. Cults are widespread and Bridget Kurtis of the Habitat Security Division investigates their reach…


Screenplay: David Barnett / Drawings: Lee Milmore / Colors: Quinton Winter / Letters: Annie Parkhouse

HERNE & SHUCK // SUFFER THE CHILDREN, part four

Britain, 2024. Herne is a troubleshooter and hired helper for many different magical factions in the country. Accompanied by Shuck, a demon in the form of a dog, he travels the country taking on work where he can, be it exorcism or a rescue mission. Recently he was tasked with saving a young girl named Carys, only to discover that she was intended for a ritual sacrifice. The couple now try to keep the child safe…


Screenplay: Geoffrey D. Wessel / Drawings: Paul Marshall / Shades of Grey: Pippa Bowland / Letters: Jim Campbell

ROGUE TROOPER // RECON, Part Three

Nu Earth, scene of a galactic war between the Norts and the Southers, where the atmosphere was poisoned. So the Southers created the Genetic Infantrymen, bred to be immune to the pollutants – GIs like ROGUE TROOPER, the last of his kind. Together with their biochip buddies Helm, Gunnar and Bagman, they search for the traitor who betrayed them, but now an alien has crashed on the planet…


Screenplay: Mike Carroll / Drawings: Joe Currie / Letters: Simon Bowland

SILVER // UNEMPTY, Part Six

Earth, the year 2001. A group of armed survivors search for the resting place of a five-hundred-year-old vampire who might be able to help them fight the alien Sepsis that hit the planet several decades ago. The vampire, Baroness DeSilva, has proven to be powerful in the fight against the aliens and is now tasked by the resistance movement to help capture a Harvester…

By Bronte

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